Expand description
Compiled effect identifiers, payloads, and replay-safe effect schemas.
Structs§
- Effect
Id - Stable identifier for an effect instance.
- Effect
Payload - Effect with resolved targets ready for execution.
- Effect
Spec - Fully specified effect with targeting metadata.
- Replacement
Spec - Replacement specification with priority ordering.
Enums§
- Effect
Kind - Effect kinds that can be executed by the engine.
- Effect
Source Kind - Source category for an effect.
- Replacement
Hook - Hook point for replacement effects.
- Replacement
Kind - Replacement behavior for a hook.
- Rule
Override Kind - Turn-scoped rule-action override selectors.
- Terminal
Outcome Spec - Terminal outcome specified relative to the effect controller.